RICKBUIJS

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Portfolio - Rick Buijs
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The Future of Retail
Interactive Installations | Product Design | Anthropological Research | Visual Design | Print | 2018
I did my graduation project at Mirabeau (a Cognizant digital business). Together with my fellow student (Twan Vosters) I chose their retail sector as our focus for the project. We established the following research question;

“How can we use (immersive) technology to create a better user experience that also benefits stores in the retail sector?”

We started doing research for our concept; we looked at the retail situation today; at the technological advancements currently being made; we did anthropological research in stores to figure out customer behaviour; and eventually we brought all this research together to lay a foundation for our prototypes.

We also created an app, and a book that serve as a general overview of our entire process during this project (from start to finish). The app gives a quick overview of all our concepts and is sorted into a few store archetypes that we created. The book will aid Mirabeau's future research on their retail branch, and could also be used by the next group of graduation interns as a guideline.
the app: best practices, archetypes & modules
This app contains three different scale models, each of a different archetype. We made 'modules' out of our concepts, so we could make them more accesible and more easily sellable for our company. These 'modules' are also in the app, sorted under their archetype.

Traditional store: The customers can experience the products, and will have an easier time finding them. Balance between experience and transaction-based.
Experience based store: Store that provides branded experiences to drive loyalty and advocacy. Customers want to have fun and want to be inspired.
Transaction based store: For customers that like to go into a store, get some great value deals and get out fast. Payment should be seamless.
concepts
We chose three concepts out of the ones we came up with. We picked them because of their feasibility, cohesiveness and because we thought that the three concepts (that would turn into prototypes) could work together to create a full store-of-the-future experience.

The concepts that we picked are the CURL, an in-store virtual assistant; an interactive clothing rack, including a mannequin with projections; and an interactive closet with light-up drawers. To combine these three prototypes we created a customer journey;
1. virtual assistant: the CURL
This is the CURL. This little virtual assistant helps you with wayfinding, stock insights, suggestions, product descriptions, etc. The CURL (its name; Customer Unit for RetaiL) will make sure that all your needs are fulfilled. You can check in with your loyalty card, your user account, or use a guest account. It can help you find the right sizes and lead you anywhere in the store.

This concept was based on observations we did when people interacted with staff. Oftentimes it seemed to be awkward (for both parties involved). When asked about this, customers often replied with something along the lines of “I’d like to be greeted by staff, but I just want to be left alone for the remaining duration of my visit to a clothing store”.

They also told us that they only have interactions with staff members while asking questions or paying for their picked items. The CURL erases the need for awkward conversations between staff members and customers, and will help a store to be more efficient altogether.
CURL prototype
CURL visualisations
2. smart clothing rack
We did some observations of people in clothing stores and we noticed that a lot of customers were spending a long time to look for tags, because they wanted to find either the price or the right size for them. After doing some interviews we understood that this was oftentimes not what customers wanted to spend their time doing.

We took our own observations, mixed them with the results from the interview and from that we created one of our three main concepts. We combined technology with a standard clothing rack, which created an interactive clothing rack that can show information on the items hanging from it once you take them off the rack. This will result in the customer having to spend less time looking through clothes to find the tags, and more accesible product information.

Once an item is picked up, it is projected onto the mannequin including a suiting background and its product information.
smart clothing rack prototype
smart clothing rack visualisations
3. stockroom drawers
This concept is based on a store divided into two parts, one half is more like a showroom, the other is more like a stockroom. This concept consists of an interactive closet that shows the contents of its drawers in light-up boxes atta- ched to the front of them. There is a display next to the closet that can be used to interact with it. You can search for products on colour and occasions, but you can also log in with your personal account using your loyalty card or app.

This makes it possible to find your favourite items quickly. The light-up drawers will turn on, be dimmer or turn off to show which ones contain specific products based on your import. Based on observations and furniture stores like IKEA. People like uncluttered stores, and this concept is just for that. It puts all of the available stock into these clothes, that can be used in a way that IKEA uses its stockrooms.
stockroom drawers prototype
stockroom drawers visualisations
the book
We took some time during our project to design the book. We wanted it to be informative, but it still needed to be read with the ease of a magazine. It needed to look and feel good so that it would attract people to read it (and to keep reading it).
book sketches
book final layouts
book
See a PDF of the book here
in collaboration with
Twan Vosters